The Name is Michael
It's nice to meet you 👋
I am an entrepreneur, computer scientist, and software engineer.
My expertise includes
- subfields of Artificial Intelligence, like deep learning and machine learning;
- computer networking and hardware acceleration/optimization; and
- Internet Technologies and network installation.
I can also make computers sing in C, or with TidalCycles.
I have a deep love for music, history, and community.
I used to work with
- The Rocket Science Group,
a
contractor group in Half Moon NY focused on extending the workforce of in-house game studios.
-
The Epic
/Mediatonic
video game "Fall
Guys."
Led a team of 5 software engineers across 3 different timezones (6 hours difference);
Designed and implemented a refactor of the event-driven architecture for in-app-purchase
(IAP) framework in anticipation of the Mobile Launch;
Implemented new schema of challenge types for an in-house superuser tool for extended
game
play;
Implemented a new image processing endpoint for high resolution images and down-scaling
to
the supported image size;
Implemented content validation for the in-house content management system.
- 2K/Take-Two
studios
infrastructure improvement project.
Bootstrapped the team's ability to locally develop the project.
Wrote a white paper defining a statistical approach to easing excess load from crashing
the
system in anticipation of Civilization VII's launch 2025Q1.
- k-ID, a
Singapore/Seattle
startup focused on protecting children online.
Designed and Implemented large-system designs with a multi-team federacy of contractors
across 6 timezones (+-12 hours).
Designed and implemented a multi-region telemetry pipeline and dashboard for the core
product.
Re-designed and implemented core-business logic, focused on distributed, fault tolerate,
six
9 uptime services.
Refactored DevOps pipeline, focused on building and archiving the product for smooth
roll
out and roll back processes.
Established CI/CD practices such as feature flagging, naming conventions, and enterprise
habits.
- Velan Studios, a medium
startup in Troy NY with a focus on creating
"breakthrough games that are magic."
For Knockout City, I designed and implemented a suite of internal tools to enhance Customer
Service,
Player Moderation, and Player Behavior Analysis.
Additionally, I managed updates to production and development infrastructure across 10 different
environments.
- IPPSec, a startup I co-founded to change the landscape of community security;
I designed "tongue to tail" the platform-system from the server cluster anatomy to the UX on
phones.
Ask me about it.
- Updox, a medium startup in Dublin
OH,
focused on improving the patient
experience at clinics.
I implemented a prototype of V2 of their flagship product in ReactJS (the new tech at the time).
- Microsoft, a large startup
with
an office in Cambridge MA.
I created analytics tools to realize 10,000s of users were being under-served with the product
Intune.
Some of my hobbies/interest include:
- games, like chess (play me
on Lichess.org), Catan, Wingspan,
Squance,
rummy, and Civ 6;
- music, like playing piano and guitar, or deep listening to ambient, metal, and jazz (my favorite
band
is The Mountain Goats);
- home restoration, like foundation repairs, wood refinishing, and garden pruning; and
- reading, like theater plays, non-fiction, A.I., quantum computing, and anything by William
Kennedy.